In January this year at CES, NVIDIA announced that Omniverse was out of beta and already available free to consumers, an action that was likely in response to the name change of Facebook to Meta three months earlier.

A CMS Wire report specified that more recently, at the NVIDIA GTC AI conference last month, the company's CEO Jensen Huang discussed how major tech industry players like Amazon Robotics, Kroger, and PepsiCo, among others, are using NVIDIA Omniverse Enterprise to develop digital twins.

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Other announcements comprised the availability of almost one million Omniverse-ready 3-D assets and live-sync connections with apps like Adobe Substance 3-D Material and Printer, Maxon Cinema 4-D, Epic Games Unreal Engine, and NVIDIA OVX, which was developed to operate complicated digital twin simulations for NVIDIA Omniverse Enterprise.

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Italian metaverse
(Photo: Wikimedia Commons/By ZZ Bottom)
Italian Metaverse in Second Life game


The Concept of Omniverse

Marvel's writer and editor, Mark Gruenwald, who's also one of the leading theoreticians on the omniverse concept, described in the Translantis website as "the continuum of all universes," the space or time matrix that includes all substitute realms of reality. Despite Gruenwald's background, he claimed that the notion was not limited to comics.

Essentially, NVIDIA has viewed its Omniverse as the "mother of all metaverse," no longer merely a digital simulation platform for industry operations.

This is a collection of all the existing universe in both the digital and physical domains, connecting the metaverse to a shared virtual universe.

Rivals in the Multiverse Dominance

NVIDIA Omniverse is not alone in terms of its bid for multiverse dominance. Decentraland, another Web3 metaverse, has also been available since 2020, although only 15 to 20 percent of it has been developed.

It was developed by a team of Argentine software engineers who had a concept of a user-governed virtual world that would enable individuals who use customized avatars to build experiences on plots of "pixelated land."

Users of this technology are buying and selling land through Mana tokens, all belonging to the Ethereum blockchain.

Beyond Games and Avatar

As specified in an NVIDIA press release, global leaders have adopted the company's Omniverse. One of the over 400 firms analyzing Omniverse over the past 20 years is car manufacturer BMW Group.

This firm is the first car manufacturer to employ NVIDIA Omniverse to design an end-to-end digital twin of the whole factory.

Thousand of product engineers, planners, lean experts, and facility managers within the worldwide production network can work together in one virtual environment to plan, design, engineer, simulate, and optimize extremely multifaceted manufacturing systems before a factory is constructed or a new product is incorporated.

According to Milan Nedeljkovic, a member of the board of management of BMW AG, accountable for the production, NVIDIA Omniverse and NVI artificial intelligence or AI provides the users the chance to simulate all 31 factories in their production network.

Use of Artificial Intelligence

All components of the complete factory model, including the robots, buildings, associates, and assembly parts, can be simulated to back an array of AI-enabled use cases like virtual factory planning, autonomous robots, predictive maintenance, predictive maintenance, and big data analytics.

These innovations, added Nedeljkovic, will lessen the planning times, enhance flexibility and precision, and in the end, be able to produce 30 percent more effective planning processes.

Finally, he continued explaining that Omniverse is a "game-changer" that is setting a norm for cooperation platforms for the industry.

Related information about NVIDIA's vision for metaverse is shown on CNET Highlights' YouTube video below:

 

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